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# Minecraft recode in JavaScript
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This is a sandbox that provides all basic features of Minecraft.<br>
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The main purpose of this project is to understand the render and physics engine of Minecraft.<br>
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The source code was ported from the [java-minecraft](https://github.com/LabyStudio/java-minecraft) project.
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<br>
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Click [here](https://labystudio.github.io/js-minecraft/) for a demo!
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### Feature Overview
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- Block rendering
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- Block collision
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- Player movement
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- Walking
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- Sprinting
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- Sneaking
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- Flying
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- Swimming
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- Lightning
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- Dynamic lightning
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- Smooth lightning
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- Day/Night
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- Block light source
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- World
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- 16x16x16 Chunks
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- Block type, data, sky & block lightning
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- Perlin world generation
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- Camera
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- Frustum Culling
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- Fog
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- Underwater fog
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- Dynamic FOV
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- GUI
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- Screens
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- Loading Screen
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- InGame Menu
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- Controls Screen
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- Widgets
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- Button
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- KeyBindButton
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- Overlay
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- Cross-hair
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- Font rendering
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- Hot-Bar
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<hr>
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# Screenshots
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_Note: All textures from the original game were used for the screenshots only!_
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### Licensing
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- The main rendering library is [three.js](https://github.com/mrdoob/three.js/)
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- The [stats.js](https://github.com/mrdoob/stats.js/) library is used for performance tracking
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- Safari render issues fixed by [context-filter-polyfill](https://github.com/davidenke/context-filter-polyfill)
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- All used sound resources are taken from [freesounds.org](https://freesound.org/people/C418/downloaded_sounds/?page=8#sound)
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<hr>
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NOT OFFICIAL MINECRAFT PRODUCT. NOT APPROVED BY OR ASSOCIATED WITH MOJANG.
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