remove previous canvas elements
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@@ -18,6 +18,11 @@ export default class GameWindow {
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// Get canvas wrapper
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this.wrapper = document.getElementById(this.canvasWrapperId);
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// Remove all children of wrapper
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while (this.wrapper.firstChild) {
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this.wrapper.removeChild(this.wrapper.firstChild);
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}
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// Create world renderer
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this.canvas = document.createElement('canvas');
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this.wrapper.appendChild(this.canvas);
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