use threejs module js, remove unused libraries, increase world generation seed to 64 bit, implement random world spawn, improve start script
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@@ -29,17 +29,6 @@ export default class GameWindow {
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this.canvasItems = document.createElement('canvas');
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this.wrapper.appendChild(this.canvasItems);
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// Stats
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this.statsFps = new Stats()
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this.statsFps.showPanel(0);
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this.statsFps.domElement.style.cssText = 'position:absolute;top:0px;right:80px;float:right';
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//this.wrapper.appendChild(this.statsFps.dom);
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this.statsMs = new Stats()
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this.statsMs.showPanel(1);
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this.statsMs.domElement.style.cssText = 'position:absolute;top:0px;right:160px;float:right';
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//this.wrapper.appendChild(this.statsMs.dom);
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// On resize
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let scope = this;
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