improve entity brightness

(cherry picked from commit 11f8b49fbabb4374cb578cd94fb1519564f86164)
This commit is contained in:
LabyStudio
2022-04-15 06:10:25 +02:00
parent 45961bbfbb
commit 1bc76dd94d
3 changed files with 5 additions and 12 deletions
@@ -263,12 +263,12 @@ export default class BlockRenderer {
renderBlockInHand(group, block, brightness) {
this.tessellator.startDrawing();
// Change brightness
this.tessellator.transformBrightness(brightness);
// Render block
this.renderBlock(null, block, 0, 0, 0);
// Change brightness
this.tessellator.transformBrightness(brightness);
// Create mesh
let mesh = this.tessellator.draw(group);
mesh.geometry.center();