183 lines
5.9 KiB
JavaScript
183 lines
5.9 KiB
JavaScript
window.GameWindow = class {
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constructor(minecraft, canvasWrapperId) {
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this.minecraft = minecraft;
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this.canvasWrapperId = canvasWrapperId;
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this.mouseMotionX = 0;
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this.mouseMotionY = 0;
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this.mouseLocked = false;
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this.actualMouseLocked = false;
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// Get canvas wrapper
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this.wrapper = document.getElementById(this.canvasWrapperId);
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// Create world renderer
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this.canvas = document.createElement('canvas');
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this.wrapper.appendChild(this.canvas);
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// Create screen renderer
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this.canvas2d = document.createElement('canvas');
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this.wrapper.appendChild(this.canvas2d);
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// Create screen item renderer
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this.canvasItems = document.createElement('canvas');
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this.wrapper.appendChild(this.canvasItems);
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// Stats
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this.statsFps = new Stats()
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this.statsFps.showPanel(0);
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this.statsFps.domElement.style.cssText = 'position:absolute;top:0px;right:80px;float:right';
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//this.wrapper.appendChild(this.statsFps.dom);
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this.statsMs = new Stats()
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this.statsMs.showPanel(1);
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this.statsMs.domElement.style.cssText = 'position:absolute;top:0px;right:160px;float:right';
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//this.wrapper.appendChild(this.statsMs.dom);
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// On resize
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let scope = this;
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// Request focus
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document.onclick = function () {
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if (scope.minecraft.currentScreen === null) {
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scope.requestFocus();
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}
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}
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window.addEventListener('resize', _ => scope.updateWindowSize(), false);
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// Focus listener
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document.addEventListener('pointerlockchange', _ => this.onFocusChanged(), false);
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// Mouse motion
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document.addEventListener('mousemove', event => this.onMouseMove(event), false);
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// Losing focus event
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this.canvas.addEventListener("mouseout", function () {
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if (minecraft.currentScreen === null) {
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minecraft.displayScreen(new GuiIngameMenu());
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}
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});
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// Mouse buttons
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document.addEventListener('click', function (event) {
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// Create sound engine (It has to be created after user interaction)
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if(!minecraft.soundManager.isCreated()) {
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minecraft.soundManager.create(minecraft.worldRenderer);
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}
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// Handle in-game mouse click
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minecraft.onMouseClicked(event.button);
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// Handle mouse click on screen
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if (!(minecraft.currentScreen === null)) {
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minecraft.currentScreen.mouseClicked(event.x / scope.scaleFactor, event.y / scope.scaleFactor, event.code);
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}
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}, false);
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// Mouse scroll
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document.addEventListener('wheel', function (event) {
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let delta = Math.sign(event.deltaY);
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minecraft.onMouseScroll(delta);
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}, false);
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// Keyboard interaction with screen
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window.addEventListener('keydown', function (event) {
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event.preventDefault();
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if (!(minecraft.currentScreen === null)) {
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// Handle key type on screen
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minecraft.currentScreen.keyTyped(event.code);
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} else if (event.code === 'Escape') {
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minecraft.displayScreen(new GuiIngameMenu());
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} else {
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minecraft.onKeyPressed(event.code);
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}
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});
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// Create keyboard
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Keyboard.create();
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}
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requestFocus() {
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window.focus();
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this.canvas.requestPointerLock();
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document.body.style.cursor = 'none';
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this.mouseLocked = true;
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}
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exitFocus() {
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document.exitPointerLock();
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document.body.style.cursor = 'default';
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}
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updateWindowSize() {
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this.updateScaleFactor();
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let wrapperWidth = this.width * this.scaleFactor;
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let wrapperHeight = this.height * this.scaleFactor;
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let worldRenderer = this.minecraft.worldRenderer;
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let itemRenderer = this.minecraft.itemRenderer;
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// Update world renderer size and camera
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worldRenderer.camera.aspect = this.width / this.height;
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worldRenderer.camera.updateProjectionMatrix();
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worldRenderer.webRenderer.setSize(wrapperWidth, wrapperHeight);
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// Update item renderer size and camera
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itemRenderer.camera.aspect = this.width / this.height;
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itemRenderer.camera.updateProjectionMatrix();
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itemRenderer.webRenderer.setSize(wrapperWidth, wrapperHeight);
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// Update canvas 2d size
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this.canvas2d.style.width = wrapperWidth + "px";
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this.canvas2d.style.height = wrapperHeight + "px";
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// Reinitialize gui
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this.minecraft.screenRenderer.initialize();
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// Reinitialize current screen
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if (!(this.minecraft.currentScreen === null)) {
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this.minecraft.currentScreen.setup(this.minecraft, this.width, this.height);
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}
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}
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updateScaleFactor() {
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let wrapperWidth = this.wrapper.offsetWidth;
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let wrapperHeight = this.wrapper.offsetHeight;
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let scale;
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for (scale = 1; wrapperWidth / (scale + 1) >= 320 && wrapperHeight / (scale + 1) >= 240; scale++) {
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// Empty
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}
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this.scaleFactor = scale;
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this.width = wrapperWidth / scale;
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this.height = wrapperHeight / scale;
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}
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onFocusChanged() {
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this.actualMouseLocked = document.pointerLockElement === this.canvas;
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}
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onMouseMove(event) {
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this.mouseX = event.clientX / this.scaleFactor;
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this.mouseY = event.clientY / this.scaleFactor;
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if (document.pointerLockElement !== this.canvas) {
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this.mouseLocked = false;
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if (this.minecraft.currentScreen === null) {
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this.requestFocus();
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}
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}
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if (this.actualMouseLocked || this.mouseLocked) {
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this.mouseMotionX = event.movementX;
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this.mouseMotionY = -event.movementY;
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}
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}
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} |