Files
GameStarter/src/js/net/minecraft/client/render/gui/ScreenRenderer.js
T

55 lines
1.8 KiB
JavaScript

export default class ScreenRenderer {
constructor(minecraft, window) {
this.minecraft = minecraft;
this.window = window;
this.upscale = window.isMobileDevice() ? 1 : 3;
}
initialize() {
this.resolution = this.minecraft.isInGame() ? 1 : this.minecraft.window.scaleFactor; // Increase resolution for the splash text
// Update camera size
this.window.canvas2d.width = this.window.width * this.upscale;
this.window.canvas2d.height = this.window.height * this.upscale;
// Get context stack of 2d canvas
this.stack2d = this.window.canvas2d.getContext('2d');
this.stack2d.webkitImageSmoothingEnabled = false;
this.stack2d.mozImageSmoothingEnabled = false;
this.stack2d.imageSmoothingEnabled = false;
}
render(partialTicks) {
let mouseX = this.minecraft.window.mouseX;
let mouseY = this.minecraft.window.mouseY;
this.stack2d.save();
this.stack2d.scale(this.upscale, this.upscale, this.upscale);
// Reset 2d canvas
this.stack2d.clearRect(0, 0, this.window.width, this.window.height);
try {
// Render in-game overlay
if (this.minecraft.isInGame() && this.minecraft.loadingScreen === null) {
this.minecraft.ingameOverlay.render(this.stack2d, mouseX, mouseY, partialTicks);
}
// Render current screen
if (this.minecraft.currentScreen !== null) {
this.minecraft.currentScreen.drawScreen(this.stack2d, mouseX, mouseY, partialTicks)
}
} catch (e) {
console.error(e);
}
this.stack2d.restore();
}
reset() {
this.stack2d.clearRect(0, 0, this.window.canvas2d.width, this.window.canvas2d.height);
}
}