implement new terrain generator, cave generator, tree generator, implement big tree generator, improve light update performance
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@@ -35,8 +35,12 @@ export default class Block {
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return this.textureSlotId;
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}
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getTransparency() {
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return 0.0;
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}
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isTransparent() {
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return this.getOpacity() < 1.0;
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return this.getTransparency() > 0.0;
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}
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shouldRenderFace(world, x, y, z, face) {
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