implement save and load settings
This commit is contained in:
@@ -37,4 +37,9 @@ window.GuiControls = class extends GuiScreen {
|
||||
super.drawScreen(stack, mouseX, mouseY, partialTicks);
|
||||
}
|
||||
|
||||
onClose() {
|
||||
// Save settings
|
||||
this.minecraft.settings.save();
|
||||
}
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user