implement swing arm animation and entity brightness
(cherry picked from commit b9e76a3d9bd1c0c89f1ffde1a3516ff115cf3235)
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@@ -157,7 +157,7 @@ window.ModelRenderer = class {
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this.bone.rotation.order = 'ZYX';
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this.bone.rotation.x = this.rotateAngleX;
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this.bone.rotation.y = -this.rotateAngleY;
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this.bone.rotation.y = this.rotateAngleY;
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this.bone.rotation.z = this.rotateAngleZ;
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this.bone.updateMatrix();
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