implement ingame menu
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@@ -4,7 +4,7 @@ window.IngameOverlay = class extends Gui {
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super();
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this.window = window;
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this.textureCrosshair = this.loadTexture("icons.png");
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this.textureCrosshair = Gui.loadTexture("icons.png");
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}
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render(stack, mouseX, mouseY, partialTicks) {
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