implement block placing and destroying
This commit is contained in:
@@ -41,7 +41,7 @@ window.BlockRenderer = class {
|
||||
let textureIndex = block.getTextureForFace(face);
|
||||
let minU = (textureIndex % 16) / 16.0;
|
||||
let maxU = minU + (16 / 256);
|
||||
let minV = Math.round(textureIndex / 16);
|
||||
let minV = Math.floor(textureIndex / 16);
|
||||
let maxV = minV + (16 / 256);
|
||||
|
||||
// Flip V
|
||||
@@ -65,25 +65,25 @@ window.BlockRenderer = class {
|
||||
this.addBlockCorner(world, face, minX, maxY, minZ, minU, minV);
|
||||
this.addBlockCorner(world, face, minX, maxY, maxZ, minU, maxV);
|
||||
}
|
||||
if (face === EnumBlockFace.EAST) {
|
||||
if (face === EnumBlockFace.NORTH) {
|
||||
this.addBlockCorner(world, face, minX, maxY, minZ, maxU, minV);
|
||||
this.addBlockCorner(world, face, maxX, maxY, minZ, minU, minV);
|
||||
this.addBlockCorner(world, face, maxX, minY, minZ, minU, maxV);
|
||||
this.addBlockCorner(world, face, minX, minY, minZ, maxU, maxV);
|
||||
}
|
||||
if (face === EnumBlockFace.WEST) {
|
||||
if (face === EnumBlockFace.SOUTH) {
|
||||
this.addBlockCorner(world, face, minX, maxY, maxZ, minU, minV);
|
||||
this.addBlockCorner(world, face, minX, minY, maxZ, minU, maxV);
|
||||
this.addBlockCorner(world, face, maxX, minY, maxZ, maxU, maxV);
|
||||
this.addBlockCorner(world, face, maxX, maxY, maxZ, maxU, minV);
|
||||
}
|
||||
if (face === EnumBlockFace.NORTH) {
|
||||
if (face === EnumBlockFace.WEST) {
|
||||
this.addBlockCorner(world, face, minX, maxY, maxZ, maxU, minV);
|
||||
this.addBlockCorner(world, face, minX, maxY, minZ, minU, minV);
|
||||
this.addBlockCorner(world, face, minX, minY, minZ, minU, maxV);
|
||||
this.addBlockCorner(world, face, minX, minY, maxZ, maxU, maxV);
|
||||
}
|
||||
if (face === EnumBlockFace.SOUTH) {
|
||||
if (face === EnumBlockFace.EAST) {
|
||||
this.addBlockCorner(world, face, maxX, minY, maxZ, minU, maxV);
|
||||
this.addBlockCorner(world, face, maxX, minY, minZ, maxU, maxV);
|
||||
this.addBlockCorner(world, face, maxX, maxY, minZ, maxU, minV);
|
||||
|
||||
Reference in New Issue
Block a user