implement isometric blocks in hotbar
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@@ -41,8 +41,8 @@ window.IngameOverlay = class extends Gui {
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this.renderBlock(
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stack,
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this.textureTerrain, Block.getById(typeId),
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x + i * 20,
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y
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x + i * 20 + 11,
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y + 9
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);
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}
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}
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